N64 Review: Super Smash Bros.
Review by: TW (tw@sm128c.com)

Game Info

 System: N64
 ESRB: Everyone
 Genre: Fighting
 # of Players: 1-4
 Size: 128 Megabits
 Developer: HAL Laboratories
 Publisher: Nintendo

 Controller Pak: No
 Rumble Pak: Yes
 Transfer Pak: No

 Release Date:
 US: Apr 26, 1999
 EU: Nov 19, 1999
 JP: Jan 21, 1999





Final Score:

This great fighting game from Nintendo beats the hell out of all other Beat-em-ups hands down. It's an excellent game starring not just the Mario team (Kart,Golf,Party) but other Nintendo Characters instead, with 4 Mario characters (Mario, Donkey Kong, Yoshi and Luigi as a secret guy). There are also lots of Pokemon chucked in there too, with Pikachu and Jigglypuff as playable characters with guest appearences in Saffron City or the Pokeball attack of Charmander, Meowth, Venusaur, Chansey, Goldeen and many more (I've even had a Mewtwo come out once!) Also Nintendo space-age fans will like Fox and Samus Aran in there, with good old Link and Kirby to make up the Numbers. Captain Falcon and Ness also turn up as Newcomers when you do certain things etc.

Unlike most fighting games, the main object of Super Smash Bros. is not to reduce your opponent's hit points to zero and get a KO. Instead, the goal is to knock your oppones off of the side of the arena. In order to do this you must perform lons ofthrows, punches and kicks. And as characters take more and more , they become easier and easier to knock off the platforms, especially if they get over 250%! Then it's dead easy!

The Arenas are based around the character, like Pikachu has Saffron City and Yoshi has his Island, with the music from the game that person was in originally in plays - Saffron City has music from the Pokemon TV series with all the original speech stuff. They are well designed arenas and have their own dangers that happen, like Pokemon pop up in Saffron City and the Acid-Lava rises in Samus Aran's arena.

The gameplay is intense, and the one-player game gets harder as you go as you have to fight non-playable characters like Metal Mario and 'Fighting Polygon Team' a bunch of alter-egos from the characters playable. It's a shame you couldn't play as Metal Mario, though as he is quite a cool fighter. The sub-games are OK, but they get a bit annoying when you can't board all the plaforms or break all the targets. Race to the finish is quite an easy one to do.

Another fun touch is the VS. Mode where you can fight three CPU players or human players or even have an all-out 'Battle Royal' when the computer players take on each other! You can set up tournaments this way!

The sounds are great - taken out of the game, Link has his 'oohs' and his 'hi-yaaa's, with Mario with is 'Mama Mia' and Pikachu with his 'Pika-a-a!' and stuff. Luigi's voice sounds a little weird, though, not as good as Mario Golf. Yoshi, in my opinion has the best SFX. In concluson, the game is brilliant and fun, and a great way to have fun with your friends or just by yourself. It's not the best gave in the world for the N64, but it's still one of the funnest and most enjoyable.

-- TW (tw@sm128c.com)

Bottom Line: If you hate Pokemon, beat the crap out of them, if you hate Mario, kick him speechless - It's such a great game. Get it!