N64 Review: Dr. Mario 64
Review by: GuyInGreen (guyingreen@sm128c.com)

Game Info

 System: N64
 ESRB: Everyone
 Genre: Puzzle
 # of Players: 1-4
 Size: 32 Megabits
 Developer: NewCom
 Publisher: Nintendo

 Controller Pak: No
 Rumble Pak: No
 Transfer Pak: No

 Release Date:
 US: Apr 21, 2001





Final Score:

Reviewed on: April 21, 2001

The doctor is in, and your luck is out. That is, if you bought this game. This game could make a person so sick, that they would need a doctor. Face it Nintendo, plumbers aren't for shoving smart pills in some bottle, they are for cleaning up the disaster excuse that is my toilet.

Moving away from the insults, the reasoning shall be explained. The graphics make the game look like the exact copy of the SNES title. 2D graphics just wont cut it on 3rd generation game consoles when we have handhelds pushing polygons. Nintendo's ditch effort to get a game out in the month of April was successful, in that they did it, but a failure, in that the game has no likeable qualities in it what so ever. If I wanted a game with graphics this bad, I'd buy Pa Rappa the Rapper for PSX.

Let us discuss defamation. That is exactly what Dr. Mario 64 is. The first two games were good for their console's time, but those consoles were meant to have pixels, and not polygons. I'm talking about Dr. Mario for the NES and SNES game systems. Dr. Mario 64 has ruined the image of the franchise title for the SNES and NES, completely. If Nintendo wanted to make a good game in the month of April, why not a sequel to Super Mario 64? At least it would be in 3D. Matter it does not if it costs the full $50, any smart gamer would know not to settle for second best.

The sound in the game is good, but low quality. It consists of 30 second MIDI sound tracks that just keep going and going. While being crystal clear, like all other n64 quality media is, it lacks the pep of the N64. The sound overall is impressive, and it is probably one of the better parts of the game.

The game itself has but little replay value. The multiplayer mode is probably the best part of the entire game. However, the single player mode is boring and just plain unappealing. It has no addictivity to it, nor does it help the game sell well. The multiplayer mode is very impressive though, despite the alienating qualities of single player.

Playing Dr. Mario 64 has shown me the worst of Nintendo. It pretty much proves how Nintendo can make their 3rd generation console more similar to their 2nd generation console. Given more time, Nintendo could have definitely made this game more valuables to gamers. It should be rented, not purchased.

-- GuyInGreen (guyingreen@sm128c.com)

Bottom Line: Nintendo would have been better off not releasing a game in April at all. A game this bad couldn't help. Rent the game, try it, have fun with your friends, and then never play it again.