News Archives for: May 2003

Nintendo GameCube Value Options Grow
Posted on May 27, 2003 @ 4:12 PM EDT by: Hairball
Nintendo Adds First-Ever Playable Preview Disc and Highly Anticipated Game Boy Player to Successful Bundle Offer

REDMOND, Wash., May 27, 2003 – The highly successful Nintendo GameCube™ value bundle offer just got a lot sweeter. In what is a first for Nintendo, the company now offers purchasers of a Nintendo GameCube a free demo disc featuring five playable previews, along with a free top-rated Nintendo GameCube game.

The demo disc features highly-anticipated playable samples of Soul Calibur® 2 (Namco), Viewtiful Joe™ (Capcom), Sonic Adventure™ DX Director's Cut (Sega), Tom Clancy's Splinter Cell™ (Ubi Soft) and Billy Hatcher™ and the Giant Egg (Sega), in addition to preview movies of upcoming Nintendo GameCube titles such as F-Zero® GX.

The bundle offer already allows consumers to choose one free game from a selection of four best-sellers, including the country's top-selling game, The Legend of Zelda®: The Wind Waker™, for the manufacturer's suggested retail price (MSRP) of Nintendo GameCube alone – $149.95.

Beginning June 23, Nintendo will add the all-new Game Boy® Player to the mix. For the price of the hardware, consumers will receive a Nintendo GameCube system demo disc and their choice of either the Game Boy Player or the free game.

"We wanted to showcase a few of the best, exclusive Nintendo GameCube games coming out later this year and whet consumers' appetite for our ever-expanding library," explains Peter MacDougall, executive vice president, sales and marketing, Nintendo of America, Inc. "And including the Game Boy Player as an alternate value option creates a perfect fit, literally, with Nintendo GameCube. We're confident these great deals will be the industry's big summer blockbusters."

With the Game Boy Player, a one-inch platform connecting to the bottom of the Nintendo GameCube, video game fans can play a library of more than 1,000 Game Boy® games on TV through the Nintendo GameCube console. Players can use either their console controller or Game Boy Advance to direct action on the big screen.

The recent addition of The Legend of Zelda: The Wind Waker to the bundle offer is bound to make waves since the game has sold through to more than one million consumers since March 24, making it the top-selling game to date in 2003. The other bundle offer games consumers can choose from are Metroid® Prime (2002 Game of the Year*), Star Fox® Adventures or Mario Party® 4 (Best Family Game of the Year**).

The worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home and portable video game systems. Each year, hundreds of all-new titles for the best-selling Game Boy® Advance and Nintendo GameCube™ systems extend Nintendo's vast game library and continue the tradition of delivering a rich, diverse mix of quality video games for players of all ages. Since the release of its first home video game system in 1983, Nintendo has sold more than 1.8 billion video games globally, creating enduring industry icons such as Mario™ and Donkey Kong® and launching popular culture franchise phenomena such as Metroid™, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere.

For more information about Nintendo, visit the company's Web site, www.nintendo.com

*Voted 2002 "Game of the Year" by Game Developer Choice Awards, Play Magazine, GameSpot.com and GameSpy Industries Inc.

**Voted 2002 "Best Family Game of the Year" by The Academy of Interactive Arts and Sciences (AIAS)

Note: Prices at retail may vary

Nintendo's Bad Boy of Video Game$ Tires of Sharing Spotlight and Profit$
Posted on May 22, 2003 @ 4:58 PM EDT by: Hairball
Wario Vows to Break the Bank with New Start-up Company, WarioWare, Inc.

DIAMOND CITY, May 22, 2003 – With profit$ his top priority, Wario has set up shop in Diamond City and will sit at the helm of his newly established video game company, WarioWare, Inc.

In his new entrepreneurial role, Wario will $pend his time dreaming up ways to enjoy the fistfuls of ca$h he plans to rake in and has enlisted his friends to make his first game, WarioWare, Inc.™: Mega Microgame$. His team of developers has created a collection of more than 200 super-fast, instant-action game$ designed to push players' reflexes to their limits.

"The name of the game at WarioWare, Inc. is crank out as many game$ as possible, as fast as possible!" says Wario, president, WarioWare, Inc. "I've crammed so many game$ in here, I've lost count. I'm too busy counting my money, and soon there will be mountains of it. This business is going to be a ca$h cow! I don't know why I never thought of doing this before."

To avoid co$tly production overhead, Wario has taken a simple approach with his game$. In this series of microgame$, only the A Button and the + Control Pad are used for play and each game lasts just a few seconds. It's left up to the player to figure out what to do.

Wario's Diamond City production team holds a diverse mix of expertise. It includes: groovy disco dancer, Jimmy T, who specializes in sports game$; old school grade-schooler, 9-Volt, whose collection of retro classics will make you late for class; and savvy student, Mona, who scoops gelato at the gelateria. Other WarioWare, Inc. employees include: reckless cabbie duo Dribble and spitz; the intelligent life-form, Orbulon; the laboratory authority, Dr. Crygor; and two kickin' kindergartners, Kat and Ana.

Wario is courting other ideas to create additional microgame$ that can be mass-produced in no time flat. Potential developers who think they would cut the mustard will have the opportunity to enter a conte$t at www.warioware.biz in late May.

As a worldwide leader and innovator in the creation of lucrative interactive entertainment, WarioWare, Inc. of Diamond City manufactures and markets tons of microgame$ in order to make mountains of ca$h. For more information about WarioWare, Inc. or WarioWare, Inc.: Mega Microgame$ log onto www.warioware.biz.

Triton Labs developing wireless GBA linking solution
Posted on May 21, 2003 @ 5:46 PM EDT by: Namek
Triton Labs, creator of the Afterburner Game Boy Advance backlight, is developing a new wireless peripheral to connect multiple GBAs. The device is named the Stealth Link and will use 2.4 GHz Bluetooth technology to seamlessly connect GBA units from a range of up to 100 feet. Triton Labs plans to release the Stealth Link later this year at a retail price of $30-40. Triton Labs

E3 2003: Tiger's Nintendo E3 Impressions
Posted on May 17, 2003 @ 12:11 AM EDT by: Tiger
I made my rounds at E3 again, marking my 4th year of attendance. Well of course ever since I revealed my attendance to SM128C, HB has forced me to take pictures and do a short write up about it.

Not that I do not enjoy doing that though, since Nintendo obviously has the best booth in E3 all the time. But this time Nintendo had lots of titles, but mostly lesser known titles (when compared to Mario Kart Double Dash, which is the main title for Nintendo this time). But there were a ton of games featuring Mario this time around.

Of course I lined up to try and compete in Mario Kart Double Dash, and I have to boast that yours truly got 3rd place in her round, and I got the lovely prize of a GBA SP case. Not like that is any spectacular, but I have to say that Double Dash is a really cool game.

Talking to the Nintendo reps for a bit, it's set for a Q4 release, to be a sure snag for the holidays. BTW, it's called "Double" Dash since now you have two drivers for each car. What is key is that the character in the back seat gets the items, and you can switch drivers in middle of play, meaning you can carry 2 different items at once. Each character also has special items that they can get over other characters, so it gives a little bit of strategy.

Anyway, besides Double Dash..well I didn't play anything else. There was Mario and Luigi, Wario World, and Mario Party 5.

I'm not the greatest photographer as you can see, and the pics are a bit blurry, but you can get the idea. Wario World I saw a bit, and it's like a 3d cube version of the GameBoy Wario games. It's really cool, and if you like Wario platformers, this is a game to look out for. And of course there is the next installment of Super Mario Advance, which is the upgraded SMB3, but since most of you have played that already, I didn't look at that too much.

E3 was nice this year, since there were a lot of things to look at. Some notables include Resevil Outbreak, Half Life 2, Doom 3, World of Warcraft, Metal Gear Solid 3, Twin Snakes, and Soul Calibur II.

Exclusive SM128C Pictures:

E3 2003: New Value Offer Extends Nintendo Momentum
Posted on May 15, 2003 @ 8:49 PM EDT by: Hairball
Worldwide Retail Program Combining Nintendo GameCube With New Game Boy Player Opens Vast Game Libraries

LOS ANGELES, May 15, 2003 – Nintendo today announces a new worldwide retail offer combining its Nintendo GameCube™ home console with the new Game Boy® Player. The combination allows players to enjoy more than 1,200 Game Boy games on the home TV screen, along with the full library of more than 300 Nintendo GameCube titles.

For a limited time, Nintendo will include Game Boy Player for the regular price of the Nintendo GameCube system. This offer will be available at retail on June 23 for an MSRP of $149.99 in the United States, and on June 20 for €199.99 in Europe.

"This offer builds on the incredible momentum generated by our Game Boy® Advance line, which has already sold 35 million systems worldwide," says Peter MacDougall, executive vice president, sales and marketing, Nintendo of America. "Once we saw the enthusiastic reception given to the debut of Game Boy Player here on the show floor at the E3 trade show, it was an easy decision to move ahead with our plans to combine these two products."

The Game Boy Player is a platform less than an inch thick, which acts as a base for the Nintendo GameCube. By simply inserting Game Boy cartridges into a slot in the Game Boy Player, consumers can use their Nintendo GameCube controller to direct action on the TV screen.

In North America, Nintendo is riding a wave of momentum generated by three dominating product launches this spring. Game Boy Advance is the hottest selling system in the market; The Legend of Zelda®: The Wind Waker™ tops the console hit charts; and the combined Pokemon® Ruby and Pokemon® Sapphire are the top two selling titles in the portable game category.

The worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home and portable video game systems. Each year, hundreds of all-new titles for the best-selling Game Boy® Advance and Nintendo GameCube™ systems extend Nintendo's vast game library and continue the tradition of delivering a rich, diverse mix of quality video games for players of all ages. Since the release of its first home video game system in 1983, Nintendo has sold more than 1.8 billion video games globally, creating enduring industry icons such as Mario™ and Donkey Kong® and launching popular culture franchise phenomena such as Metroid™, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere.

E3 2003: Nintendo Unveils Plans To Gain Industry Leadership
Posted on May 13, 2003 @ 4:39 PM EDT by: Hairball
New Forms of Game Play, New Partnerships, New Hits Unleashed For E3

LOS ANGELES, May 13, 2003 – With the world's hottest-selling hardware system, Game Boy® Advance SP, and three current best-selling Nintendo GameCube™ and Game Boy® Advance games, Nintendo today unveils its strategy to continue to grow its industry leadership with a multi-tiered offensive of Nintendo exclusives. Nintendo also reveals vastly expanded partnerships with independent publishers, and introduces bold new forms of connected-play, linking Nintendo GameCube and Game Boy Advance—innovations that only Nintendo can offer.

On the eve of the annual Electronic Entertainment Expo (E3) in Los Angeles, Nintendo outlines its plan by:

- Increasing its third-party product lineup with multiple new and exclusive games from world-class independent publishers, such as Metal Gear Solid®: The Twin Snakes from Konami and Star Wars® Rogue Squadron® III: Rebel Strike™ from LucasArts. Dozens more games continue to multiply with the widest offerings from companies like Electronic Arts, Capcom, Namco, Sega and Square-Enix, Co. Ltd., broadly expanding the Nintendo GameCube portfolio to more than 320 titles by year's end.

- Offering unique and distinguished connected-play between console and hand-held systems, unlocking special features and extending normal game play for franchise legends including Pac-Man, Final Fantasy®: Crystal Chronicles™, Nintendo Puzzle Collection™, and two new Zelda titles—The Legend of Zelda®: Four Swords™ and The Legend of Zelda®: Tetra's Trackers™.

- Allowing players to race the futuristic F-Zero® circuit, co-developed by Sega, in parallel at-home or commercial arcades. Players will be able to race a home-built, custom machine in the arcade or using a memory card, transfer additional pilots, and all kinds of custom parts from the arcade to the Nintendo GameCube.

- Continuing to evolve its celebrated franchise characters in all-new adventures for Nintendo GameCube with games such as Mario Kart®: Double Dash!! ™ Kirby™ Air Ride, Pokémon Colosseum™, Mario Party® 5 and Mario Golf™: Toadstool Tour. Also introducing new adventures including the exclusive, first-person shooter Geist™, from n-Space, Inc.

- Pulling the action from the small screen and placing it on the big TV screen with the Nintendo GameCube™ Game Boy® Player, which will have players revisiting more than 1,000 classic Game Boy games like never before.

- Unveiling 120 new Game Boy Advance titles this year, including Super Mario® Advance 4: Super Mario Bros. 3™, Donkey Kong Country™, Pokémon® Pinball, Final Fantasy Tactics® Advance, Mario and Luigi™, Fire Emblem™, and Sword of Mana™.

"Thanks to our tremendous contributions from our third-party partners and increasing library of connectivity titles, we're delivering more entertainment and diversity to Nintendo fans than any time since we launched our first home console 20 years ago," explains Satoru Iwata, president, Nintendo Co., Ltd.

"Since the beginning of the year, Nintendo has taken an additional 11 market share points from its competitors," explains Peter MacDougall, executive vice president, sales and marketing, Nintendo of America Inc. "The collection of games built specifically for our systems continue a tradition of quality and value, and the momentum is in our corner."

The worldwide leader and innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its popular home and portable video game systems. Each year, hundreds of all-new titles for the best-selling Game Boy® Advance and Nintendo GameCube™ systems extend Nintendo's vast game library and continue the tradition of delivering a rich, diverse mix of quality video games for players of all ages. Since the release of its first home video game system in 1983, Nintendo has sold more than 1.8 billion video games globally, creating enduring industry icons such as Mario™ and Donkey Kong® and launching popular culture franchise phenomena such as Metroid™, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo's operations in the Western Hemisphere.

E3 2003: Mario Kart Double Dash Game Info
Posted on May 13, 2003 @ 4:34 PM EDT by: Hairball
The Mushroom Kingdom just got a whole lot more hectic as Mario and company double up for furious kart racing, but this time they're driving two-seaters! Pick a partner and race through wild courses as you compete in tough circuits or duke it out with power-ups and items in battle arenas.

Features
Double the fun! Each kart holds two racers that can switch places at any time. Choose from a huge cast of favorites, like: Luigi, Peach, Baby Mario, Baby Luigi, Wario and many more, and pair them up in any combination. The character in front handles the driving duties, while the character in the rear doles out damage with six different items plus eight special items that only specific characters can use.

Reach new levels of frenzy with four-player mayhem, as each player controls two characters as they speed through Mushroom Kingdom courses.

Place first in racing circuits to open up progressively more difficult circuits. Of course, you can have multiplayer races on any open courses or battle in arenas.

Link the game with eight other players using a broadband adapter and race each other side-by-side using multiple game systems and multiple televisions!

Mario Kart: Double Dash is scheduled to be released in Q4 2003, and it will support the GCN Broadband Adapter, as well as the Logitech Steering Wheel Controller.

Screenshots:

E3 2003: "Mario and Donkey Kong" Screenshots
Posted on May 13, 2003 @ 4:20 PM EDT by: Hairball
Nintendo has unveiled some screenshots of Mario and Donkey Kong for the Game Boy Advance. No specific details were provided. It is not known when this game will be released.

Screenshots:

E3 2003: Mario Party 5
Posted on May 13, 2003 @ 4:11 PM EDT by: Hairball
If four times wasn't enough, Mario and co. have whipped out the Party stuff for a fifth edition of Mario Party. Here's the official scoop:

Mario and his closest friends are trying to restore peace to Dream World by racing around a collection of all-new game boards--and tons of surprises await! The new game sports new game boards, more than 60 new mini-games, new playable characters, an expanded one-player mode and, of course, the multi-player madness that made it famous in the first place. This sequel extends Mario Party's reign as the king of the party game!

Features
Change the location of event spaces on the virtual game board to get a leg up on your competition and race to collect more stars than anyone else.

Duke it out in new duel, traditional or everyone-vs.-Bowser mini-games.

Have fun with everyone's favorite characters, as well as some new ones debuting in their first Mario game.

View the game board with ease and get back to the game faster with the new 3-D maps.

Compete against the Koopa Kid Brigade--a trio of Koopa Kids who take their turns simultaneously, cutting down significantly on the wait time and letting everyone get back to the action more quickly.

Win mini-game competitions to collect coins and reach stars that are randomly placed on the game boards. Collect the most stars and coins to win a game board. Beat all the game boards and win the game!

Release Date set for Q4 2003, probably around the same release time as Mario Party 4 last year.

Screenshots:

E3 2003: Mario Golf: Toadstool Tour Screenshots and Info!
Posted on May 13, 2003 @ 4:06 PM EDT by: Hairball
Mario, Peach, Donkey Kong and a cast of their cohorts have dusted off their clubs and set their sights on the Toadstool Tour championship. Two new styles of golf courses and a new swing system offer both the seasoned Mario golfer and those new to the game a fresh look at golfing in the Mushroom Kingdom.

Features
Choose to play on a conventional course or an all-new course designed from the ground up to be all about the Mushroom Kingdom! Chip over warp pipes and avoid hazards like Piranha Plants, Chain Chomps and Thwomps when playing on Mario-inspired courses.

Tee for two, three or four! You can tee-off solo or fill out a foursome for some friendly competition.

Control your swing in a manual mode for experts and a partially automated mode for novices.

Connect with the upcoming Mario Golf Advance Tour for Game Boy Advance and transfer characters back and forth. Mario Golf: Toadstool Tour will be released on July 28, 2003.

Screenshots:

E3 2003: "Mario and Luigi" for GBA Revealed!
Posted on May 13, 2003 @ 3:27 PM EDT by: TW
Nintendo have revealed a new GBA Mario Adventure, the first since Super Mario Bros. 2 in 1992, known as Mario & Luigi. Here's the official Line from Nintendo:

"An epic unfolds in a strange new land as Mario and Luigi team up for the first time in a hilarious, action-filled role-playing game. An evil witch has stolen Princess Peach's voice, replacing her fair speech with explosives! As chaos breaks out in the Mushroom Kingdom, Mario and Luigi head for the castle and meet up with Bowser, who just arrived to kidnap the princess. When they find out what happened, these sworn enemies join forces and follow the witch to a neighboring kingdom."

The game is scheduled for Q4 2003 on GBA.

Screenshots:

E3 2003: Super Mario Advance 4 Revealed
Posted on May 13, 2003 @ 3:12 PM EDT by: TW
Nintendo has at last revealed the next game in the Mario Advance series of titles. Following a remake of Mario 2 and ports of Super Mario World and Yoshi's Island, the Game Boy Advance will at last receive a remake of Super Mario Bros. 3 now under the name of Mario Advance 4. Japanese magazine Coro Coro Comics has a first look at the game, and, and it looks far beyond the original NES classic.

This GBA version of SMB3 will support the GBA link cable, and the e-Reader, and will also include the original Mario Bros, which is in the other 3 Mario Advance games. It is scheduled for release on September 22, 2003 for a price of US$34.99.

Screenshots:

Nintendo Sweeps Entertainment Weekly's Top 100 List
Posted on May 7, 2003 @ 3:58 PM EDT by: Hairball
The Legend of Zelda®: A Link to the Past® is ranked the #1 video game of all time on Entertainment Weekly’s “100 Greatest Games of all Time” issue (May 9, 2003) which is on newsstands now.

Not only did Nintendo top the list with Zelda, it had more games on the list than any other video game publisher.

In addition:

  • At least one game is represented for each console Nintendo® has released -- Nintendo Entertainment System® (NES), Super NES®, Game Boy®, Nintendo® 64 and Nintendo GameCubeTM.
  • Donkey Kong® (#45), the game that revolutionized the video game industry more than 20 years ago, ranked higher than many games released within the past year.
  • Other Nintendo games included on the list are: Super Mario 64TM (#8), GoldenEye 007TM (#11), Super Metroid® (#20), Mario Kart 64TM (#30), Pokemon® (#49), Animal CrossingTM (#72), and Wave Race® 64 (#75).
The Legend of Zelda: A Link to The Past was recently released for Game Boy® Advance. The game includes an all-new multiplayer game, The Four Swords. The latest installment in the Zelda series, The Legend of Zelda: The Wind Waker, launched in March for Nintendo GameCube and has quickly become the top-selling game of the year thus far.*

(* NPD Funworld TRSTS Data)

Source: Nintendo Press Release